Steve McArthur leads 3D modeling and construction drawings at evolve, producing the technical backbone of the studio's visualization practice.
His work spans industrial equipment, product assemblies, residential architecture and commercial environments, modelled to real-world tolerance so the same file can serve a render, a client walkthrough and a fabrication package.
Working between design and engineering, Steve turns sketches, site measurements and specifications into dimensioned drawings, sections and assemblies that trades and manufacturers can build from without ambiguity.
That precision is what lets evolve reuse a single model across film, web, AR/VR and print, photoreal marketing imagery and buildable documentation coming out of one source of truth.